In addition to transition to optical media, the industry as a whole had a major shift toward real-time 3D computer graphics across games during the 1990s.
Moving into the 2020s, the concept of the metaverse grew in popularity.
In futurism and science fiction, it is often described as a hypothetical iteration of the Internet as a single, universal virtual world that is facilitated by the use of virtual and augmented reality headsets.